Will you buy the Kinect?

yes, at launch or during the holiday season
maybe later
no

 





Crave Online

Week of March 11, 2007
Xeno Top Gear: First Shipments Sent!
>> From xenotopgear.com:
[QUOTE]
We are happy to announce that the first batch of XENO TOP GEAR shipments went smoothly. Just a reminder, each XENO TOP GEAR ships with a detailed instructions set as well as the COMPLETE OPENING TOOL, absolutely free.

We would also like to take this opportunity to respond to some of our competitor's claims:
a) THE XENO TOP GEAR is 100% reliable on Flashing Firmware and Dumping game data to the PC. Tested in our vigorous QC process.
b) No additional Separate Power Input needed, reducing the weight of shipment to retailers and end users alike reducing shipping cost
c) DELUXE Xbox 360 unlocking kit included ABSOLUTLEY FREE
d) Conservative installation approach reducing risk of short circuiting unit (responsible way to show users the safest path to install)
e) LED function for future versions (coming soon)
f) High quality build (Proud to be made in China - unlike others who ARE made in China and lie about it) - we have a bullet proof QC process and our factory manufacture for various major Japanese / US brands
g) Vigorous months of QC and testing and ensure our high quality product.
h) ORIGINAL Design. We have our unique approach to the application. Supporting the anti-competition claims means supporting a MONOPLOY in the Xbox 360 scene and is encouraging the competition to be GREEDY, Charging more $$$ and ripping off customers.
i) Huge Community support for our young team.
[/QUOTE]

Official Site: www.xenotopgear.com
Buy Now ($45): Divineo.com | ModchipStore.com | Divineo.cn
Discuss this news item on our forums: forums.xbox-scene.com

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(Saturday 17 March 2007 22:46 EST) - (Category: Xbox360) - (Posted by:: )

How much longer can Xbox Live charge consumers?
>> From joystiq.com:
[QUOTE]
As Xbox ... Live for Windows starts to bubble up as a topic of conversation, we begin to recognize the absurdity of paying for Xbox Live. Live for Windows will charge the same fees as Xbox Live, but since when did we ever have to pay for easy-to-use matchmaking service on a PC?

Australian site Screen Play asks the same question, "Microsoft has realized that most PC owners certainly won't pay for features they have become accustomed to getting for free, even with the sweeteners of a single Gamertag, Gamerscore and common Friends list. But they are still asking PC owners to pay $80 (Australian) a year just for cross-platform play and match-matching, surely the height of optimism."
[/QUOTE]

Full Story: joystiq.com | theage.com.au
Discuss this news item on our forums: forums.xbox-scene.com

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(Saturday 17 March 2007 15:33 EST) - (Category: Xbox360) - (Posted by:: )

Xeno Top Gear Videos: FW Flashing and HDD-Transfer
>> We received some videos of the Xeno Top Gear in action - one video shows how you can flash your Xbox360 DVD-ROM firmware with the device, the other shows how you can use it to transfer Xbox360-HDD Data to your PC.




Official Site: www.xenotopgear.com
Buy Now ($45): Divineo.com | modchipstore.com | Divineo.cn
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(Saturday 17 March 2007 00:40 EST) - (Category: Xbox360) - (Posted by:: )

Chris Satchell about 'YouTube For Games'
>> From next-gen.biz:
[QUOTE]
XNA Game Studio Express is a Do-It-Yourself game programming tool, that enables consumers to create console games from home. It has the potential to change the way games are consumed, and how they are perceived. It also has the potential, like similar initiatives in the past, to slip quietly into oblivion.

The investment is significant. The core team of about 36 people have been working on this for three years. Plus, other resources internally have been pulled in. You're certainly looking at tens of millions of dollars. Why is Microsoft spending all this money on XNA Game Studio Express?

Creators will, some time next year, be able to upload their games (assuming approval) to a new channel on Xbox Live dedicated to community games. Satchell says, "Anybody on Xbox Live can pick your game up. You'll have an audience of six million people that can go and play your game. You don't have to have a publisher, you can now just share with the world. It's a really good differentiation for our platform to have those tiers of content, ranging from Triple A to Arcade to Community."

"I guarantee publishers are going to be looking at these games, looking for new talent, looking for new ideas, just like Epic Records trolls MySpace looking for new people."
[/QUOTE]

Full Story: next-gen.biz (2 pages)
Discuss this news item on our forums: forums.xbox-scene.com

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(Friday 16 March 2007 22:29 EST) - (Category: Xbox360) - (Posted by:: )

Team Xecuter: Shipping to Retailers of Blaster360
>> From Team Xecuter:
[QUOTE]
Shipping of the Blaster360 has begun. Retailers should expect to recieve stock in the next few days. We have also included a 360 Case Unlock Tool that would normally retail for $10 at no extra cost.

We should recap on a couple of points raised on the forums when asked what the difference was between the Blaster360 and other cheap rip offs. The Blaster360 includes the following major differences....
* Electronic Digital Sata Exchange - 100% reliability on Flashing Firmware & Dumping Game data to the PC - ESSENTIAL FOR RELIABILITY!
* Seperate Power Input - Auto internal switching unit that completely isolates the power to the ODD away from the Xbox. Also no need to carry around the Xbox360 Huge Power Supply.
* Built In Connectivity Kit (Modeb / Eject / Samsung MS28 Power on/off)
* We include the Xbox360 Case Unlocking tool that retails for $10
* Easier & faster installation - no ripping apart the metal frame
* LED function for Xbox mode & PC mode (also includes Glow feature and can be disabled)
* Much higher quality build - no cheap China rips offs.
* Months of real testing by ourselves and many scene members - all with 100% results.
* Original Xecuter Design - Support the makers not the fakers.
* Huge community support

The Blaster360 manuals and guides will be hosted in the next few days at www.team-xecuter/blaster360

The PS3 HDXT will be shipped to retailers in the next 10 days and is already on pre sale with the likes of www.divineo.net. You can buy the PS3 HDXT seperatley from the SATA to IDE convertor to keep your costs down to a minimum - not everyone would require this so why buy it if you don't need it?
[/QUOTE]

Official Site: www.team-xecuter.com
Blaster360 Installation Guide: here
Buy Blaster360 ($75/€59/40): Divineo USA/CAN | ModchipStore USA/CAN | ShopNeo UK | MrModchips Europe/UK | Divineo Asia
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(Friday 16 March 2007 10:19 EST) - (Category: Xbox360) - (Posted by:: )

(N-America) Official Feb 07 Numbers: 228k 360s - total 5.1m
>> From gamasutra.com:
[QUOTE]
The NPD U.S. game hardware and software totals for February 2007 are in, and console software sales are $441 million, up 28% compared to last year's $345 million. Game hardware sales, meanwhile, were up an impressive 98% to $402 million, thanks to stellar performances from Nintendo's DS and Wii hardware.

Dealing with software first, the top-selling title for the month was the Microsoft-published Crackdown for Xbox 360, which shifted an impressive 427,000 units, no doubt helped by a bundled Halo 3 beta opportunity.

Turning to hardware, the DS headed overall hardware sell-through with an impressive 485,000 units, followed by Nintendo's Wii, which sold 335,000 units despite continued issues with shortages. The Xbox 360 sold through a reasonable, if not spectacular 228,000 copies, and the PlayStation 3 slumped to a disappointing 127,000 units, despite no apparent shortages.
Elsewhere, the PlayStation 2 moved a still impressive 295,000 at its relatively cheap current price.

In addition, the Wedbush Morgan report revealed that, through February 2007, U.S. cumulative hardware sales for Xbox 360 were 5.1 million units, Wii 1.9 million units, and PS3 1.1 million units.
[/QUOTE]

Full Story: gamasutra.com
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(Thursday 15 March 2007 22:55 EST) - (Category: Xbox360) - (Posted by:: )

(USA) Lazard: Feb SW Sales Up 25-30pct - 400k Wii, 275k 360, 200k PS3
>> From gamasutra.com:
[QUOTE]
In his latest note to investors, Lazard Capital Markets' Colin Sebastian expects the NPD's February software sales results scheduled to be released later today will show a 25-30 percent rise, driven by Xbox 360 exclusives Crackdown and Lost Planet, as well as Nintendo's Wii Play and 2K Game's movie inspired Ghost Rider.

The analyst added: "We believe console hardware unit sales remained solid in February, with approximately 400k Nintendo Wii's (still in short supply), 300k PS2s, 275k Xbox 360s, and 200k PS3s. We also believe DS handheld sales remain strong, while we expect Sony to focus more attention on expanding the PSP market in 2007."
[/QUOTE]

Full Story: gamasutra.com
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(Thursday 15 March 2007 17:09 EST) - (Category: Xbox360) - (Posted by:: )

Bizarre Wanted Geometry Wars to be Free
>> From xbox360fanboy.com:
[QUOTE]
In an interview with IGN about their upcoming game Boom Boom Rocket, Bizarre Creations' own Ben Ward revealed the true ambitions behind that uber hit Geometry Wars: Retro Evolved. When asked about their experience with the XBLA and comparing the risks involved between Boom Boom and Geo Wars, Ward said that,
"Geometry Wars was really intended as a gift to hardcore gamers and we initially wanted to give the game away for free. When it became evident that we couldn't do this, we said to Microsoft "what's the absolute bare minimum we can charge". They said 400 points, so we went with that."
[/QUOTE]

Full Story: xbox360fanboy.com and xbox360.ign.com
Discuss this news item on our forums: forums.xbox-scene.com

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(Thursday 15 March 2007 15:53 EST) - (Category: Xbox360) - (Posted by:: )

Lewis: Downloads do not detract from retail
>> From mcvuk.com:
[QUOTE]
Euro Xbox boss Chris Lewis says that digital downloads and boxed retail can live together.
The upcoming Xbox 360 download of Elder Scrolls IV expansion Shivering Isles looks set to take Xbox Live closer to delivering full priced product - but European Xbox boss Chris Lewis has insisted that Microsoft isn't encroaching on retail's stomping ground.

And whilst this is effectively cutting retail out of the loop, Lewis denies that it poses any danger to the High Street.
"There is a parallel opportunity through Live to offer demos, new levels, maps, characters etc," Lewis told MCV. "But these complement the retail full priced product completely and are not designed to detract but more to enhance."
[/QUOTE]

Full Story: mcvuk.com
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(Thursday 15 March 2007 15:44 EST) - (Category: Xbox360) - (Posted by:: )

Halo 3 Could Ship in September
>> From teamxbox.com:
[QUOTE]
In an interview with 1up, Shane Kim has revealed that Microsoft won't ship any first-party title in October, as that is the release month for Rockstar's Grand Theft Auto IV. That forces the software giant to release Project Gotham Racing 4 and Halo 3 in either September or November. Lost Odyssey has already been scheduled for release in December.

At first, it'd make sense to have PGR 4 launching in September and then Halo 3 coming out in its traditional November date. But as the general manager of Microsoft Game Studios points out, having Halo 3 coming in September could be an option.
"We don't tell Bungie when they have to ship Halo 3." Kim told 1up. "If they can get out before GTA4, they probably feel like that's better, sort of like Xbox 360 coming out before PlayStation 3."
[/QUOTE]

Full Story: teamxbox.com
Discuss this news item on our forums: forums.xbox-scene.com

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(Thursday 15 March 2007 15:18 EST) - (Category: Xbox360) - (Posted by:: )

MC360 for XBMC now available from Official XBMC Skinning SVN
>> From Team Blackbolt:
[QUOTE]
Since the 1.0 release of MC360 for XBMC, we had our own public SVN set up for users to download MC360 using various SVN applications. It has now become evident that having the svn for one skin isn't really productive and so with the help of Jezz_X we have moved the skin to the Official XBMC Skinning SVN. Xbox Classic is already available on this dedicated Skins SVN along with many other skins including the awesome Clearity and the new xTV skin. It is also likely that our new XBMC skin, 'eX' will be available on this SVN in the future. The address for the Official SVN is:
https://svn.sourceforge.net/svnroot/xboxmediacenter/MC360/

Speaking of eX, just to update everyone, we haven't official started any work on the skin yet as taking a break from skinning for Blackbolt is becoming an addicting thing and Jezz_X can't afford a break with all the skins he is currently involved with. We know you guys are interested and as soon as we have something to say on the subject we will let you all know. Thanks for your interest and for downloading our skins, we appreciate your time.
[/QUOTE]

Official Site: blackbolt.x-scene.com
Discuss this news item on our forums: forums.xbox-scene.com

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(Wednesday 14 March 2007 18:32 EST) - (Category: Xbox) - (Posted by:: )

Microsoft Launching Games for Windows - LIVE on May 8th
>> From the press release:
[QUOTE]
Microsoft Corp. today announced the extension of the Xbox LIVE games and entertainment network to the Windows platform, bringing together the most popular online console game service with the most popular games platform in the world. Debuting on May 8, 2007, with the launch of the Windows Vista version of the Xbox blockbuster "Halo 2," Games for Windows -- LIVE will connect Windows gamers to over six million gamers already in the Xbox LIVE community. Then, launching in June, "Shadowrun" will for the first time connect Windows gamers with Xbox 360 players in cross-platform matches using a single service. "UNO," releasing later in 2007, will also support cross-platform play between Windows and Xbox 360.

The launch of Games for Windows -- LIVE marks a major expansion of the Xbox LIVE service across multiple platforms, uniting gamers with a single identity, a single gamertag, a single friends list and a single list of achievements attainable on the Xbox 360 and a Windows-based PC. Games for Windows -- LIVE gamers will be able to easily find and play supported titles online with their friends across a Windows computer or an Xbox 360. As a unified service with Xbox LIVE, Games for Windows -- LIVE will be available in every country and region supported today by Xbox LIVE.

Members of Xbox LIVE automatically receive the functionality of Games for Windows -- LIVE, using the same gamertag and friends list at no additional cost. For a single, unified service, the pricing of the LIVE services across both Xbox and Games for Windows is identical. In addition, Games for Windows -- LIVE introduces the best of Xbox LIVE functionality to please PC gamers, such as in-game voice chat, integrated achievements and dedicated servers. The offering of both Silver and Gold memberships will remain in place for gamers on the Xbox 360 and Windows PC. There is no cost associated with signing up for a Silver membership. Gold memberships will deliver the premium online network experience for $49.95 (U.S.) per year. Current Xbox LIVE Gold members will automatically have access to Gold features on Games for Windows -- LIVE titles.

Silver Membership Features
* Single gamertag
* Common gamer profile
* Common gamerscore
* Single player achievements
* Private chat via text and voice
* Common friends list and online presence
* PC only multiplayer including browsing a list of active PC games

Gold Membership Features
* All Silver membership features
* Multiplayer matchmaking with friends
* TrueSkill matchmaking
* Multiplayer achievements
* Cross-platform gameplay
[/QUOTE]

Read the full press release here.
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(Wednesday 14 March 2007 12:24 EST) - (Category: Xbox360) - (Posted by:: )

Xecuter Blaster360 Installation Guide and Installed Pictures
>> I've got the Xecuter Blaster360 (pre-production) sample for some time now and I made a detailed installation guide for you guys as the final unit should be in retail very soon (this or next week I heard from wholesalers). The final wholesale price dropped a bit too, which dropped the retail price with some retailers in the US/CAN to $75 instead of $80 previously.
Anyway, here are a few pictures of the Blaster360 installed on a retail Xbox 360 case so you can see how it looks like. The Blaster360 leds have 3-modes: always-on, glowing or if you don't like it you can disable them completely. The detailed installation guide is available here.
Xbox-Scene
Xbox-Scene Xbox-Scene


Check out our installation guide: here
Pre-Order Blaster360 ($75/€59/40): Divineo USA/CAN | ModchipStore USA/CAN | ShopNeo UK | MrModchips Europe/UK | Divineo Asia
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(Wednesday 14 March 2007 00:50 EST) - (Category: Xbox360) - (Posted by:: )

Official Xbox Mag's 5 Games Being Kept Secret
>> From the "press release" about the "5 biggest secret games" being developed for the Xbox360 - full details will be in the April issue of the US Official Xbox Magazine:
[QUOTE]
Agents Scully and Mulder are no match for the Xbox 360's "X-files" report. Only Official Xbox Magazine can declassify the five biggest games coming out for the console that "the man" doesn't want you to know about:

* 5: Hellgate: London- This action-RPG, in which a gate to Hell has ripped open in London in 2028, is filled with massive skill customization, paper-doll character tweakage and disturbingly addictive dungeon-crawling treasure hunts. The game is possibly being kept under wraps to let it bask in the Windows limelight for awhile.

* 4: Crimson Skies 2- The original, underdog Xbox game Crimson Skies: High Road to Revenge is just popular enough to give a sequel the green light. Xbox 360 doesn't want you to know about the new game yet as a matter of timing; they need to keep some bullets in their chamber for next year.

* 3: Duke Nukem Forever- The 10-years-in-the-making sequel to the 1996 industry- defining hit Duke Nukem 3D can finally meet its goals now that technology is available that will help the game redefine first-person-shooter interactivity like its predecessor. Game developer 3D Realms is probably keeping it hush hush until they pin down a release date for the PC version.

* 2: Star wars: Knights Of The Old Republic III- Developer Bioware dropped the hammer on the rest of the RPG world when it made the original Knights of the Old Republic. The game is arguably one of the best Star wars video games and warrants a third installment in its series of follow-ups. Official Xbox Magazine has a sneaking suspicion that they are working on III, but aren't letting the cat out of the bag yet as not to derail hype for other current projects.

* 1: World of Warcraft: Azeroth Adventures- Eight million PC gamers paid $50 to own the original World of Warcraft, plus another $15/month to play it. Now, the Xbox 360 version is expected to be its own animal, not a pared down version of the PC game. It seems Microsoft will keep dumping cash on Blizzard's (the developer) doorstep until they agree to create a custom-built-for-360 version of the game. Rumor has it that it will debut for the 2008 holiday season
[/QUOTE]

Discuss this news item on our forums: forums.xbox-scene.com

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(Tuesday 13 March 2007 22:28 EST) - (Category: Xbox360) - (Posted by:: )

Kotaku: Seven Things We Learned From Peter Moore
>> From kotaku.com:
[QUOTE]
Print publication EGM has a big multi-page interview with Microsoft's Peter Moore. The Xbox 360 has been out a little over a year, and Moore brings us up to speed. What we learned:
* They're already working on next Xbox 360
* Not sure if a quieter 360 is possible
* Microsoft, not Moore personally, will fix your voice chat problems
* Peter Moore was a gym teacher
* Developer Rare is still very, very important
* Peter Moore is Wii-less (but has loads of Microsoft stuff)
* Peter Moore, Nintendo fanboy
[/QUOTE]

Full Story: kotaku.com
Discuss this news item on our forums: forums.xbox-scene.com

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(Tuesday 13 March 2007 14:04 EST) - (Category: Xbox360) - (Posted by:: )

Xbox 360 Voted Best Game Console By Online Users
>> From the press release:
[QUOTE]
Xbox 360 has been voted best games console by consumers at ReviewCentre.Com, the leading consumer review website.

Gaynor Holt, Chief Operations Officer at ReviewCentre.com, said: "Congratulations to Microsoft for the Xbox 360. This award is richly deserved because it is based on the overwhelming positive response of the Xbox 360's users. Gamers are bowled over by the gaming experience and value for money that the Xbox 360 offers in today's highly competitive gaming market."

Visitors to Review Centre.Com rated the Microsoft Xbox 360 as the top games console for 2006.

The Xbox 360 was overwhelmingly recommended by gamers at the Review Centre website fighting off competition from over 35 other games consoles listed for review. It gained especially impressive marks from fans for its graphics displays, sound quality, overall enjoyment and value for money.

Consumers variously describing the 360 throughout the year as "a masterpiece" and "a childhood dream come true."
"Nothing, but nothing currently comes close to the 360 in terms of graphics or sound," said one gamer.

The Xbox 360's award is based on averages of ratings and user comments submitted by customers to Review Centre in 2006, and also for the overall ratings and comments featured at the Review Centre website.
The Xbox 360's graphics gained a stunning 8.3 out of 10 rating at the Review Centre site.
A total of 67 per cent of reviews at Review Centre recommended the Xbox360.

To read the reviews, comments and ratings for the Microsoft Xbox 360 and other award winners please visit www.reviewcentre.com
[/QUOTE]
Discuss this news item on our forums: forums.xbox-scene.com

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(Tuesday 13 March 2007 14:01 EST) - (Category: Xbox360) - (Posted by:: )

XboxMediaCenter (XBMC) 2007-03-12 SVN rev8103 build - T3CH
>> T3CH released a new SVN compile (rev8103) of XboxMediaCenter(info) for Xbox1.
This T3CH-compile is a complete snapshot of what is in SVN at the time the build was compiled, with just a few small additions.

Special Notes and Noteworthy/XML/Script changes:
* Cool stuff, XBMC now support changing Timezone, even the new DST system US just started using.
* I'm including a package of "Picture Icons" for use with new TuxBox Client, see _tools/PictureIcon.rar.
* There's no new mplayer TEST version since my last build, but you can still report issues with old TEST here It's located in the TEST subfolder, simply replace the 2 files in XBMC/system/players/mplayer/ if you want to help Team XBMC test it.
* I've also tweaked the win32 run_me_first.bat so it runs and then unmounts the virtual drives when you exit.
* I'm also including the XBMC Win32 PC environment.exe that is meant for skinners & python developers, read more about the concept here. It was built using Microsoft DirectX Summer 2004 SDK.

Here's the added stuff since the 2007-03-04 SVN Rev8014 Build:
* added: another dual episode naming convetion fixed: issue with progressbar during episode scans.
* added: (somewhat hackish) support for two part episode files.
* added : PM3 wide Icon view types to Video Library for the new TV database
* added: Advanced settings for http proxy username/pass (<httpproxyusername> and <httpproxypassword>)
* added: error number translation for read/seek failures in samba protocol.
* added: you can now set default timezone for regions.
* added: Xbox Timezone setting support, with new US DST dates.
* added: culturalia.net spanish movie scraper (thanks to jurrabi)
* added: initial tvshow support.
* added: setAnimations() method to python. (This allows python scripts to be animated like the skins. Thanks to Asteron who made it work properly also nano- and cptspiff) You pass a list of tuples for each animation. You must pass them all at once, any subsequent call to setAnimations() clears the previous ones. Attributes are separated by spaces. eg self.button.setAnimations( [ ("event", "attr=value attr2=value",),("event2", "attr=value attr2=value",) ] )
* added: setVisibleCondition() to python. This allow XBMC to take care of a controls visibility.
* added: xbmcgui.getCurrentWindowDialogID() method to python. changed: xbmc.getCondVisibility() method now passes the current active window or windowdialog id. (Fixes Control.HasFocus() condition in python) Thanks jmarshall again.
For the full changelog (fixed/changed/updated stuff) click here.

Keep in mind this is a SVN snapshot of the current development tree. It's not an official (stable) point release. Use only if you know what you are doing.

Official XBMC Site: www.xboxmediacenter.com (manual and FAQ)
Official T3CH Site: t3ch.xil.us (release RSS feed)
Download Binaries: n/a (built with XDK) | Download SourceCode: here
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(Monday 12 March 2007 19:35 EST) - (Category: Xbox) - (Posted by:: )

EkszBox-ABX v1.5
>> Kernel Master informed us he released a new version of EkszBox-ABX(info) - an audio extraction/injection tool which supports multiple xbox audio/container formats.
What's new/fixed:
* 28 formats supported.
* Exclusive Hwx support (Star wars Episode III: Revenge Of The Sith).
* Exclusive Lug support (Fable).
* Exclusive Samp support (Namco Museum 50th Anniversary).
* Exclusive Wxv support (Namco Museum 50th Anniversary).
* Fsb Support (Flatout 2).
* Mpk support (Dungeons & Dragons: Heroes, Mission Impossible: Operation Surma).
* Pod support (BloodRayne 2).
* Xbox Iso support (Thanks to Andrew de Quincey's Xbox Dvd Filesystem documentation).
* PC version of Chronicles Of Riddick is now supported (Xwc/Swwc).
* More robust Rws code; doesn't crash on Kill Switch, Mashed or Neighbours From Hell Rws's anymore.
* Cleaned up Xwb code (Runs faster due to this).
* Batch load/extract speedup (Up to 70% on small files).
* Filelist load speedup (70-85%).
* Improved error/incompatible file handling & memory allocation.
* Added 'Cancel Batch' button; Cancels batch mode file extraction.
* X360 Xwb header info is now byteswapped in assembly as opposed to C++ (50% faster).
* Scx could miss very small files at the end of archives- fixed.
* The following extensions are now supported: .pak - (OutRun 2006: Coast 2 Coast) & .dvdxwb/.hdxwb - (MechAssault 2) as pertaining files are standard Xwb's.
* Last used Scx & fileSwap directories are now remembered.
* Load file gui glitch fixed (partly).
* Gui looks better in Win9x due to some changes.
* Alot of code was rewritten, again.
* Many little optimizations/fixes/tweaks.
* Leftover debug map code removed.
* Made the Kakuto Chojin Xct database entries better.
* Added Xct database entries for BloodRayne 2 & Namco Museum 50th Anniversary.

Official Site: n/a (by Kernel Master)
Download: here
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(Monday 12 March 2007 15:49 EST) - (Category: Xbox) - (Posted by:: )

SICKmods PulseVU for Xbox and Xbox360
>> SICKmods released a new chip for Xbox and Xbox360 case modders:
[QUOTE]
The PulseVU, previously available for the Wii, is now available in Xbox & Xbox360 versions with even more features. This device pulses any LEDs you connect to it with the beat of the music coming from your Xbox. In v1.6 Xboxes and in the Xbox360, it also has the ability to fade your LEDs when the system is off. It can easily be turned off without adding a switch and can cycle through its 10 different modes at anytime.
SICKmods PulseVU for Xbox and Xbox360
[/QUOTE]

Official Site: pulsevu.sickmods.net
Discuss this news item on our forums: forums.xbox-scene.com

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(Monday 12 March 2007 00:51 EST) - (Category: Xbox_Xbox360) - (Posted by:: )

Xeno Top Gear High-Res Pictures
>> Here are some high-res pictures we received of the Xeno Top Gear - an addon that allows you to flash your Xbox360 ODD-Drive without re-opening your console again and HDD-transfer tool - more info here if you missed the original announcement.

Xeno Top Gear Xeno Top Gear
More Pictures: 03 | 04 | 05


Official Site: www.xenotopgear.com
Pre-Order ($45): Divineo.com | Divineo.cn
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(Sunday 11 March 2007 21:52 EST) - (Category: Xbox360) - (Posted by:: )

Videos: Take a Peek Inside of the Xbox Headquarters
>> From 360style.net:
[QUOTE]
Check out these videos I took inside of the Microsoft Xbox Headquarters in Washington during the Crackdown Community Day.


left: Xbox PR Office Panorama | right: Xbox Awards and Memorabila Display
[/QUOTE]

More Videos on 360style.net
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(Sunday 11 March 2007 21:16 EST) - (Category: Xbox_Xbox360) - (Posted by:: )

Epic boss Apologizes over Custom GoW Munny Threats
>> The guys over at gamespy.com got a reply from Epic boss Mark Rein about the 'Cease and Desist letter Epic sent over a Custom Gears of War Munny':
[QUOTE]
Ugh. Our lawyers are trying to do their job and protect our trademarks but I guess they didn't realize this wasn't a commercial project and
they fired off a standard form letter. It is unfortunate when this happens but the problem with trademarks is you HAVE to protect them and Emilio's work looks so amazingly professional, right down to a cool package!, that they probably failed to notice this was a one-off gift for non-commercial use. What we need to do is come up with some sort of permission letter for things like these so that we're properly protecting our future commercial rights but not stopping people from doing cool fan art like this.

On behalf of Epic I apologize to Emilio and anyone who was offended by this.
[/QUOTE]

News-Source: gamespy.com
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(Sunday 11 March 2007 13:26 EST) - (Category: Xbox360) - (Posted by:: )


 

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